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➽ Although it is not required for Infinity Animations to function properly, ToB players are strongly recommended to download and install the BG2 Fixpack before proceeding with the installation of this mod. If you encounter any bugs, please report them on the forum! Therefore, allowing the BWP Fixpack to overwrite animate.ids is at your own risk. But it has not been tested on every available mega installation. IA v6.0.0 tries to fix this issue and it seems to be working. As a result, it corrupts IA installation. They add duplicated entries and populates it with animation slots used by EE games.
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Though we are striving to make Infinity Animations compatible with as many other mods as possible, there is always a chance that incompatibilities will arise.
#Nwn easy rename robe mod
This mod is a WeiDU mod, and therefore should be compatible with all WeiDU mods. The conversion projects based on ToB: Baldur's Gate Trilogy (BGT), Baldur's Gate Tutu (and EasyTutu) and Enhanced Edition Trilogy (EET).
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Check the ReadMe files related to your patch in your game folder and the BioWare website if necessary. Make sure you have Throne of Bhaal patched to version 26498.
The series of Enhanced Editions published by Beamdog, which at present includes Baldur's Gate: Enhanced Edition (BGEE), Baldur's Gate II: Enhanced Edition (BG2EE) and Icewind Dale: Enhanced Edition (IWDEE).Infinity Animations is designed to work on most Infinity Engine games.
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Ongoing work will address sound sets for new animations. As an added bonus, the mod restores Baldur's Gate I character animations in their entirety, and paperdolls have been unlocked for some animations that did not support them previously.Īn important feature for players who use several large mods (known as 'mega-mods') is a resolution of animation conflicts, and a restoration of standard animations that mega-mods have overwritten.įinally, this mod contains optional components that implement many new animations into the game. Infinity Animations supports a wide variety of animation types from Baldur's Gate I, Baldur's Gate II, Icewind Dale I, Icewind Dale II, Planescape: Torment and Neverwinter Nights. Thus, it acts as a central hub, usable by anyone who would like to add animation entries to the game without being bogged down by issues of mod conflicts and incompatibilities. It also offers a dynamic automated process for claiming new animation slots. This mod patches Baldur's Gate II: Throne of Bhaal to support additional creature and character animations (referred to as 'animation slots').